“some” people, the hell is your argument even about? you implyin’ that people are suppose to dump more than half of their wage into a game where they can get the same amount of currency by spending atleast 4hrs daily before or after work and compensate tenfold during weekends? I mean like you have to realize If i’m gonna sell all soulstones i get daily(without spending more than 6 rounds at arena, doing arenas on weekend would result in ALOT more income at the end of the month) + only the most profitable daily quests which would take like 2-3hrs to complete and passive marketplace profit from craft selling that doesnt take more than 2 clicks per 24hrs. I would make ATLEAST 950g in a month by spending roughly 3-4 hours daily,YES THATS HOW EASY GETTING THE GOLD IS.(without even including more time during weekends that’ll compensate for taking days off the game or being lazy and skipping some dailies). And this is like ultra casual and avarage way of farming bns gold ingame Im confident there are people who are better at craft profiting and marketplace manipulations than me. Now back to your argument, you’re suggesting that people spend atleast 950eu on game monthly? Doesn’t sound stupid to you? You don’t need to pay bills or eat? Right now endgame gear is around 1500-2k gold worth what are you gonna do when new content comes out? The only excuse I can find for someone who’s typing what you did, is that you still didn’t reach 45 and have no clue how to even get as low as 5g per 24hrs? which is 155eu per month. It’s just not fitting into my head if you’re not willing or able to spend even 7HRS in a whole WEEK on a MMORPG why would you even want to dump so much money on it? If you’re gonna be replying include avg. monthly wage in your country and your own atleast roughly if the price is still “pretty fair”.
It’s name reservation day, for many founders pack buyers of Blade and Soul and a community manager Akli Amichi (youmukon) has single-handedly ruined their days.
Players that have bought the $75 Disciple pack and $125 Master Pack, might not be able to reserve the names they wanted. Why?
Well because community managers and Brand Managers are getting dibs on the names BEFORE NAME RESERVATION EVEN BEGAN.
Getting the perk to reserve a maximum of 7 NAMES total (As opposed to the Master pack’s 2 names or Disciple’s 1)
CM Youmukon has stated the following:
The reddit Blade and Soul community has found out this information through a name finder a program that shows which user has what names.
They’ve also found out that Youmukon isn’t the only one mocking and taking the names but the brand manager (Julianne Harty) is also participating in the name taking before name reservation even went live for the EU/NA players.
On Blade and Soul Dojo.com, Youmukon issued this half-hearted apology and the reason why the names were taken, under the claim that: “We believed that players would claim the names to SELL them”
I guess I got outed.
So, gem names. That’s me. Since before we even announced the game, we had various Mascots that represented each class, each with a name. You see them in the website and the trailers. For example, “Ruby” is our Assassin. I reserved a lot of these gem names because the mascots will be in the game and used for various purposes such as creating video content or participating in in-game events. I needed the names to be “clean” so that they would be easily recognizable and identified as a special character of sorts.
In regards to popular NPC names being taken: this should have been expected. No, you cannot play “Mushin” on “Mushin” server.
In regards to our CMs having multiple names: this is tricky waters, so please understand (I’m also jet lagged so not the most coherent). A GM character cannot switch servers currently, so GM characters are dedicated to 1 server. In normal circumstances, GMs and CMs just use the same name across all servers, but we don’t have that luxury. Those who are expected to have a GM-type role in the game was given the ability to reserve up to 7 names to be used as GM names. The general rule of thumb for GM names is to have either a personal moniker or a name that is easily recognizable and identifiable as someone special. Yes, I understand that they could also use “GM_Naruto” instead of “Naruto”, but this brings me to my last point:
Shady people sell popular names. To me, that’s more unfair than losing out on the lottery for the name that you want, because someone has come in and reserved a name specifically so that they can earn money on it. You want a definition of pay to win? THAT is it right there – a person paying $400 just to have Naruto and bypassing the lottery system. We have, in the past, reserved popular names in order to prevent this sort of shady stuff from happening. I can’t speak for Youmukon right now, since I’m on the road, but it’s highly possible that this is a scenario that is occurring and that the names will be released later on in a more fair manner that prevents this sort of account/name selling. This is not uncommon; its just unfortunate that we have the character lookup so you can see a lot of the inner workings of the game being prepared for launch.
Please be assured, we’re not trying to screw you out of your money or rig the system or anything of the sort. There was always a chance that the name you wanted would not be available for various reasons. Many of the complaints that I’m reading are legit and valid; but we’re employees of NCSoft first, and gamers next, not the other way around. Our priority is the experience of the game for our players first and a lot of what we do is not meant to put ourselves as the first one to score a much-desired anime name, but keep an eye out for all the potential pitfalls that can ,and have, arisen.
Lastly, I apologise if I came across as dismissive and flippant. I was having a light-hearted banter regarding reserving Naruto, given my history with the name, and did not realise until too late that my playful tone would not necessarily be interpreted as such and I did not consider the level of disappoint or hurt that many people are experiencing because they felt unfairly treated. I apologise again
In the following i am specifically talking about costume prices, since i did not look at every item the shop has to offer. I do know that this is not the final state of the prices and that they are most likely intentional high since from an marketing perspective it would be way worse to start with low prices and rise them than to start with high prices and to decrease them. But if noone talks about it they could get the impression that the blade & soul gold are not as insane as they are.
The prices are ridiculous. Most costumes are around 800 – 1600 NCoin.
That means an average costume costs between 10 and 20 bucks… which is just absolutely insane. I doubt that this word is even fitting anymore.
Dont get me wrong, i actually dont have a problem with paying for a game. I bought the master pack and i am going to be actively subbed. But honestly, i expect costumes to cost <= 5 bucks, with special (like seasonal, limited edition, …) ones maybe, maybe, being closer to the 7-10.
Assuming you play 2-3 chars and plan on buying 1-2 costumes each, which – let’s be honest – isnt that much, the amount of money you would have to put into the costumes alone is just way to high. If we go with an average of 1200 NCoin per costume that’d make 2.5*1.5*1200 = 4500 NCoin. Which is about 60 bucks. To put this into perspective, we are talking about nothing more than 1.5*2.5 = 3.75 costumes.
It doesnt even get much better if we only buy the costumes that would be considered “cheap” in the current shop.
The following is my own opinion and people might disagree with it:
I made the experience that, in nearly every game, i tend to spend a lot of money if i dont feel like it’s wasted at all. This means i, personally, keep on spending money and dont regret it if the game offers me “a lot” for the money i spend. On the other hand i made the experience that i tend to be think twice about spending money at all if the prices are ridiculous.
I mean, i spend 120 bucks on the master pack alone. Yes, there are NCoins in the pack. It’s about 90 bucks of NCoin. That doesnt change the fact that it’s a sh*itton of money and i dont want to see it melt before my eyes for something like 6-10 costumes.
I’m not sure right now, but if i got it right costumes are not even account but character bound, correct? In that case i’d say 5 bucks, equalling 400-500 NCoin for a costume would be the maximum they should demand.
To prevent people from saying “well they have to live from something too” – i know. Everyone knows. That doesnt mean that the prices should be ridiculously high 🙂
Putting the question aside if they loose a lot or not (considering that many more people will buy (more) when prices are lower), i hope that most people understand that games tend to run just fine with fair prices. Without naming specific titles, some of them are purchased with one-time payments, others have cheap/fair microtransactions. That includes server costs and service.
I hope i managed to present BladeSoulGold opinion on this topic. Since i’m not native in english i apologise for any mistakes made, i’ll blame the time ;D
Tell me your opinion on this. Do you think the prices are fair? Are you like me and like to spend money if you dont feel like it’s wasted? Or are you just fine with high prices since you only plan on buying one or two costumes?
One thing to add: I did never play the taiwan versions/chinese/.. version. So i’m assuming that you will get most costumes through drops/quests/rewards and just a few from the shop, but (!) that doesnt mean the current prices of up to 20 bucks for one costume are in any way justifiable.