We all know that if you play Blade & Soul to the high levels you will be able to enjoy lots of benefits such as packs and weapons. How do we get our level up fast? Are there any guides? Here we offer some tips and tricks which will hopefully help you fast level up in the game…
Im sitting around 1500-1600 and i find it really hard to beat any classes.
KFM: their Q and E gives them 1 sec of iframe after use while mine doesnt. This allow to be avoid my cc and then cc me after. I can beat them from time to time depending if they make a mistake.
Destroyer: They are just too tanky. They can easily survive my whole combo. The round can last up to 2 minutes but he eventually widows me down. Plus idk how to counter their grab.Now you can buy blade & soul gold with a pretty cheap price on our website, BladeSoulGold.net. I can use V to escape 1 grab, but they grab me 2 more time before it goes off cd and then im dead.
FM: I can beat them consistently unless they are a god. But I have trouble with their constant grabs and throws into cc chain.
Sin: I cant seem to do anything unless I get a really good opener and they burn tab early. When my cc is back up, they either have flower down or their tab is back up. Even if I save my tab for their web, lightning slash combo, bomb combo, They just restealth and cc me with LMB after. Plus I find it hard hitting them in stealth as their LMB and lightning slash outranges my tab, 3. Also they can just poison me and I can’t block.
LBM: I have some success against them, but their spin to win makes it difficult for me to cc them. Once they activate their Z, they can just press X and go through my block and then proceed to cc chain me.
Summoner: By far the hardest class for me. I cant really burst their cat down and if I focus cat, I get chunked. If I go after the summoner, I get cced. Even if their cat is dead, I find it really hard to get onto them. They just keep stealthing. I know you arent suppose to him them when they have a dandelion on them, but they still have many other ways of escaping. They just keep ktiing and ccing. I can’t seem to find any counter play.
I just feel like I do not damage compared to other classes. When KFM does their full combo, they just constant animation cancel and youre dead if tab is down. Destroyer just turns on rage and press RMB two times. FM just constant snares and prevent movement spells. LBM uses lightning and animation cancels and youre dead. Sin full combo takes a bit longer to kill compared to kfm, lbm, destryoer, but they can cc for so long and cant move at all. When I’m playing BM, I feel like theres no damage as its just LMB between ccs. No animation cancels or anything. I only feel like I’m doing some damage when I blade & soul gold in draw, but you can only press that a few times before you need to switch stances and go back into normal stance. Plus a lot of my cc are knockdowns or dazes so they just press F. Blademaster have a lot of cc, but I just can’t kill them as there just isn’t damage. Like LBM doesnt have a lot of cc, but their lightning LMB F animation cancel combo can 1 shot people really quickly.
Recently, while enjoying the 2 year anniversary, the official team of Blade and Soul Chinese server revealed the upcoming contents in next update. Besides some adjustment to game’s balance, the brand new Christmas fashion will also be released in this update.
The Christmas fashion includes the male one, female one as well as the one for summoned cat. It’s time to dress up and have some fun in this Christmas.
We’re pleased to announce that Blade & Soul releases in North America and Europe at 12AM EST on January 19, 2016!
Available in fully localized English, French, and German, players from around the world will be able to experience the fantastical kung fu world of Blade & Soul. Featuring 7 classes—from the menacing Destroyer, to the quick-footed Blade Dancer—players will explore settings deeply rooted in ancient mythologies, and be able to master the martial arts as they seek revenge in a gripping and breathtaking story.
Founder’s Packs offer a number of benefits and bonuses, and will continue to be sold until Head Start—an early-access period for Founder’s Pack owners—begins on January 15. Those who have purchased the higher tier Disciple or Master Founder’s Pack will also be able to reserve names for their character ahead of time; with name reservations beginning on January 11. More information on the name reservation process is to follow.
At launch, Blade & Soul will have a max level of 45, with access to the 1v1 Arena, and two dungeons not seen in our recent Closed Beta tests: Blackram Supply Chain, and E. Fleet Supply Chain. A regular cadence of content updates and patches are planned and in-progress, and we’ll have more information on upcoming content soon after release.
We want to thank everyone who has followed the Blade & Soul release in North America and Europe up to this point, and appreciate the love and support you’ve provided. We couldn’t have made this release possible without you!
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Blade & Soul is a martial-arts based fantasy MMO from NCSoft. Developed by the team behind Lineage II with stylized art and character designs by famed artist Hyung-tae Kim, the game is inspired by Oriental martial arts and fantasy. Blade & Soul features lush environments and game play that borrows elements from fighting games, plat formers, and even tosses in a few puzzles. The biggest feature of Blade & Soul is its sword system. Players can use Blade & Soul Gold to play thorgh to the Tiepu in forging weapons. And players can also be cast by the acquisition of skills to create their own masterpiece weapons and use BNS Gold to make a variety of material combinations on their own swords.
Blade & Soul consists of four playable races, humanoid species called the Jin, the Gon, the Lyn, and an exclusively female race called the Kun. And you can use Blade & Soul Gold during the game. The game features eight playable classes, but only the Blade Master, Assassin, Kung-Fu Master, Force Master and Destroyer have been unveiled. Though it has been hinted summoner and marksman are likely to be in the final release.
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